Oculus Launches Next-Gen Rift S VR Headset

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Oculus said it worked closely with Lenovo to refine the Rift S hardware with feedback from the Lenovo Legion gaming community and Lenovo co-designed the Rift S hardware with Oculus for improved confirmed and better weight distribution.

In order to enjoy the Oculus Rift S, gamers will need a compatible PC - which can be checked via Oculus' downloadable tool.

As mentioned earlier, the Rift S makes use of Oculus Insight tracking technology to remove the need for those bothersome external sensors, meaning it can deliver out-of-the-box room scale with minimum fuss.

Oculus is also bringing a new feature called Passthrough Plus to the Rift S platform. The current Oculus Rift will no longer be manufactured and the company believes the existing stock will soon be sold out. The company states that the headset's resolution is 1600 x 1440 per eye on an OLED display with a refresh rate of 72 Hz. This doesn't quite match the VIVE Pro, or come close to the recently announced HP Reverb.

The wireless standalone device is expected to launch very soon, retailing for £399 United States dollars.

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Just like the original Rift, the S will be tethered to your PC and powered by it. We don't have specific details on field of view or lenses yet, so we don't know if the Rift S does away with god rays, or strives for increased immersion. In amongst all that excitement, there were several videogame reveals for upcoming standalone Oculus Quest, one of which was Shadow Point, while the other was Journey of the Gods.

The Rift S also sports built-in audio using speakers integrated into the headset, though if you want, you can still hook up your own headphones using the headset's included 3.5mm jack. Unfortunately, the Rift S doesn't seem to be much of an upgrade in that area, although it would be nice to be able to ditch my sensors and free up some USB ports.

Facebook, HTC, Microsoft, Magic Leap and many other big tech companies continue to refine their virtual and augmented reality headsets, racing each other to make the devices more powerful and more comfortable.

Initial reviews of the Rift S are tepid.

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